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  • 11/19/98
    No news is good news?  We've had a few complaints about not posting any news on the site.  We're still working on Darkmoor and expect to have it running with a brand new hardware acclerated 3D Engine soon... stay tuned.

  • 8/1/97
    Cog announces Darkmoor to include support for the Spacetec Space ORB and all 3D controllers via DirectInput.

  • 6/15/97
    Cog announces Darkmoor to include support for 3DFX based cards and all 3D hardware accelerators via Direct3D.

  • 4/25/97
    Cog shows prototype of Darkmoor at CGDC.

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